Overlay

Smarter Product Discovery.

Stakeholders wanted to kill the feature before it launched. We shipped it anyway — and it drove an estimated $850K in revenue increase. The insight that changed everything was a three-question quiz.

A discoverability - problem in disguise

The platform had a discoverability problem. Users weren't finding or engaging with the full range of hiring services available to them — which meant lower engagement and revenue left on the table. I had full design ownership over this initiative: responsible for the discovery process, design direction, component definitions, and the design system work that came with it.

When I joined the project, there was no defined solution — only behavioral data pointing at a problem and a team that couldn't agree on what the problem actually was.

From navigation problem to personalization problem

Two product discovery workshops with developers, stakeholders, and designers using the Idea Napkin method — a framework that forces teams to define a feature's value, target user, and strategic fit before any solutions are proposed. With teams coming in with different definitions of the problem, I needed a structured way to reach a shared starting point first.

I also ran a competitor analysis focused on Upwork and Fiverr — not to copy their patterns, but to identify where they created discovery moments and where they fell short.

We came in thinking this was a navigation and IA problem. We left discovery knowing it was a personalization problem. That reframe changed everything about the solution we designed.

What was broken

  • Wrong metrics surfaced. Users needed help finding the right hiring model — not a better browse experience. The existing surface didn't match how users made decisions.
  • No way to act. Even when users found relevant services, the path to commitment was unclear. The insight and the action were disconnected.
  • Poor hierarchy. Dense, unscanned. Users with limited time couldn't quickly identify what applied to them.

Holding the line on a feature worth shipping

Midway through the project, stakeholders pushed to cut the feature entirely — their position was that it wouldn't drive meaningful value and the engineering investment wasn't worth it.

The PM and I disagreed. The research was pointing clearly at a real unmet need, and the competitor analysis showed that platforms solving this problem were seeing real engagement gains. We made the case to continue — not by arguing for the design, but by arguing for what the data said.

That decision to hold the line and ship is what the $850K outcome is built on.

The process

Discovery Workshop

Structured the session around the Idea Napkin method to get alignment on the problem before anyone proposed solutions. This prevented us from designing in four different directions at once — which given the stakeholder tension, would have been fatal.

Competitor Analysis

Analysed how Upwork and Fiverr handled product discovery — specifically how they surfaced relevant services to users who didn't know what to search for. The goal was to find where existing solutions fell short, and design into that gap.

Wireframing

I started by designing wireframes to outline the feature’s structure and functionality, then created interactive prototypes for stakeholder feedback. Working with the writing team, I refined the copy for clarity and brand alignment. I also built a components library to standardize elements, ensuring a consistent and efficient workflow from concept to final product.

Usability Testing

Led user interviews with the research team, followed by A/B testing to pressure-test the interaction model. Ran synthesis sessions not to produce a list of findings, but to extract a prioritised set of design decisions. The combination of qualitative and quantitative data gave us enough confidence to commit to the quiz model.

Solution - The core design bet

A three-question quiz that matches users to the right hiring model — Individual Candidates, Teams, or Managed Delivery — based on their project needs. Surfaced as a persistent entry point on the Hiring Hub, with recommendation results that give users a clear next action.

Quiz entry + browse widget

Two layers of discovery working together — the quiz for users who don't know what they need, the widget for users who already have a direction.

Recommendation + comparison

Side-by-side delivery model breakdown with trust signals — free consultation CTA and a named account manager. Users needed to feel informed, not pushed.

Filters require users to know what they're looking for. Our research showed they didn't. A quiz inverts the model — it asks users about their situation, then surfaces what's relevant. That's the entire product logic in one decision.

Numbers that
made the case.

The gap between the quiz cohort (55%) and the overall rate (23%) is the clearest signal in the data. Users who were guided to the right service converted at more than double the rate of those who weren't — that's the recommendation system working exactly as designed.

What I'd measure next: return visit rate for users who completed the quiz — the longer-term retention signal that shows whether personalized discovery changes how users relate to the platform, not just whether it converts them on the first session.

  • $850k est.

    Revenue increase

  • 23%

    Users posted a job within 14 days

  • 31%

    Posted a job through menu widget

  • 55%

    Who completed a quiz posted a job within 14 days

Evidence over
Opinion

I was the primary design voice on a cross-functional team with genuinely conflicting views about whether this feature should exist. Structuring the discovery process to build alignment before design started. Advocating for a research-led direction when stakeholders wanted to cut scope. Building components that merged with an existing design system — documented and handed off clearly.

Making the case, alongside the PM, to continue a feature stakeholders wanted to kill — and being accountable to that call when the data came back.